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ANGGINA PRIMANITA

Teknik Informatika

NIDN/NIDK : 0206088901

Asisten Ahli

ANGGINA PRIMANITA

Teknik Informatika

NIDN/NIDK : 0206088901

Asisten Ahli

H-INDEX

WoS H-Index : 2

Scopus H-Index : 4

Google H-Index : 7

H-INDEX

WoS H-Index : 2

Scopus H-Index : 4

Google H-Index : 7

WoS Documents

Source by WoS

Total : 1

Computing Games: Bridging the Gap Between Search and Entertainment
Year: 2021
Authors : Primanita, A; Khalid, MNA; Iida, H;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : IEEE ACCESS
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000652509600001
Ascertaining the Play Outcome using the Single Conspiracy Number in GoBang
Year: 2020
Authors : An, Y; Primanita, A; Khalid, MNA; Iida, H;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : 2020 IEEE CONFERENCE ON GAMES (IEEE COG 2020)
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000632592300095
Characterizing the Nature of Probability-Based Proof Number Search: A Case Study in the Othello and Connect Four Games
Year: 2020
Authors : Primanita, A; Khalid, MNA; Iida, H;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : INFORMATION
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000546987200014
Analysis of Boardgames using Eye-tracking: Case Study with Gomoku
Year: 2019
Authors : Kang, XH; Zhang, ZL; Primanita, A; Khalid, MNA; Iida, H;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : 2019 INTERNATIONAL CONFERENCE ON TECHNOLOGIES AND APPLICATIONS OF ARTIFICIAL INTELLIGENCE (TAAI)
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000524126200021
Analysis of Card Collection Game 'Hearthstone'
Year: 2019
Authors : Xiao, C; Primanita, A; Khalid, MNA; Iida, H;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : 2019 INTERNATIONAL CONFERENCE ON TECHNOLOGIES AND APPLICATIONS OF ARTIFICIAL INTELLIGENCE (TAAI)
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000524126200017
A Comparison Application of the Genetic and Steepest Ascent Hill Climbing Algorithm in the Preparation of the Crossword Puzzle Board
Year: 2018
Authors : Sazaki, Y; Primanita, A; Satria, H; Apriliansyah, R;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : 2018 12TH INTERNATIONAL CONFERENCE ON TELECOMMUNICATION SYSTEMS, SERVICES, AND APPLICATIONS (TSSA)
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000469274400011
Application of the Steepest Ascent Hill Climbing Algorithm in the Preparation of the Crossword Puzzle Board
Year: 2018
Authors : Sazaki, Y; Primanita, A; Satria, H; Apriliansyah, R;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : PROCEEDINGS OF 2018 4TH INTERNATIONAL CONFERENCE ON WIRELESS AND TELEMATICS (ICWT)
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000451374700033
Comparison of A* and Iterative Deepening A* Algorithms for Non-Player Character in Role Playing Game
Year: 2017
Authors : Primanita, A; Effendi, R; Hidayat, W;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : 2017 INTERNATIONAL CONFERENCE ON ELECTRICAL ENGINEERING AND COMPUTER SCIENCE (ICECOS)
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000426923800038
Pathfinding Car Racing Game Using Dynamic Pathfinding Algorithm and Algorithm A
Year: 2017
Authors : Sazaki, Y; Primanita, A; Syahroyni, M;
Citation : 0 | IMPACT FACTOR : 0 | IMPACT FACTOR 5 YEAR : 0
Publication Name : 2017 3RD INTERNATIONAL CONFERENCE ON WIRELESS AND TELEMATICS (ICWT)
URL: https://www.webofscience.com/wos/woscc/full-record/WOS:000426451600034